Packageorg.flashapi.swing.state
Classpublic class OpacityState
InheritanceOpacityState Inheritance StateObjectBase Inheritance Object
Implements StateObject

Language Version : ActionScript 3.0
Product Version : SPAS 3.0
Runtime Versions : AIR 1.0, Flash Player Player - 9

The OpacityState class allows to manage different states for UIObject instances that define specific opacities for each state.



Public Properties
 PropertyDefined By
  disabled : *
Sets the value for the specified properties when the current state of the UIObject defined to "disabled".
OpacityState
  down : *
Sets the value for the specified properties when the current state of the UIObject defined to "down".
OpacityState
  over : *
Sets the value for the specified properties when the current state of the UIObject defined to "over".
OpacityState
  selected : *
Sets the value for the specified properties when the current state of the UIObject defined to "selected".
OpacityState
  up : *
Sets the value for the specified properties when the current state of the UIObject defined to "up".
OpacityState
Protected Properties
 PropertyDefined By
 Inherited$disabled : *
FOR DEVELOPERS ONLY. Stores the internal value for the disabled property.
StateObjectBase
 Inherited$down : *
FOR DEVELOPERS ONLY. Stores the internal value for the down property.
StateObjectBase
 Inherited$over : *
FOR DEVELOPERS ONLY. Stores the internal value for the over property.
StateObjectBase
 Inherited$selected : Object
FOR DEVELOPERS ONLY. Stores the internal value for the selected property.
StateObjectBase
 Inherited$uio : IUIObject
Stores an internal reference to the IUIObject instance for which to manage propeties for each state.
StateObjectBase
 Inherited$up : *
FOR DEVELOPERS ONLY. Stores the internal value for the up property.
StateObjectBase
Public Methods
 MethodDefined By
  
Constructor.
OpacityState
 Inherited
finalize():void
Finalizes this StateObject instance.
StateObjectBase
Property Detail
disabledproperty
disabled:*

Sets the value for the specified properties when the current state of the UIObject defined to "disabled".


Implementation
    public function get disabled():*
    public function set disabled(value:any):void
downproperty 
down:*

Sets the value for the specified properties when the current state of the UIObject defined to "down".


Implementation
    public function get down():*
    public function set down(value:any):void
overproperty 
over:*

Sets the value for the specified properties when the current state of the UIObject defined to "over".


Implementation
    public function get over():*
    public function set over(value:any):void
selectedproperty 
selected:*

Sets the value for the specified properties when the current state of the UIObject defined to "selected".


Implementation
    public function get selected():*
    public function set selected(value:any):void
upproperty 
up:*

Sets the value for the specified properties when the current state of the UIObject defined to "up".


Implementation
    public function get up():*
    public function set up(value:any):void
Constructor Detail
OpacityState()Constructor
public function OpacityState(uio:IUIObject)

Constructor. Creates a new OpacityState object with the specified parameter.

Parameters
uio:IUIObject — The IUIObject instance that implement this OpacityState object.